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AI Insights · Timothy · July 2025

Top Science Games Performance in Luxembourg Q2 2025

Explore the performance trends of the top science games on a unified platform in Luxembourg during Q2 2025, with insights from Sensor Tower.

Top Science Games Performance in Luxembourg Q2 2025

In the second quarter of 2025, the top science games on a unified platform in Luxembourg showed varied performance trends, as revealed by Sensor Tower data.

Plague Inc. by Ndemic Creations saw fluctuations in weekly revenue, reaching a peak of about $69 in late May. The game's weekly downloads showed an upward trend towards the end of the quarter, climbing to 93. Weekly active users also increased, starting from 173 and ending at 158.

Jetpack Joyride from Halfbrick Studios experienced a peak in revenue of $50 in mid-April. Weekly downloads remained low throughout the quarter, with a slight increase in late June. Active users decreased from 28 to 11 by the end of June.

Universal Paperclips™ by Everybody House Games, LLC showed a revenue peak of $35 in mid-June, although downloads were minimal, with a brief spike in mid-May.

Cell to Singularity: Evolution by Computer Lunch had a notable revenue decline through the quarter, starting at $52 and dropping to $6 by the end of June. Downloads were sporadic, with a small peak in early May, while active users showed a slight decline from 22 to 16.

Cell Expansion Wars by MOBIRIX, despite having no downloads recorded, managed to sustain revenue, peaking at $26 in mid-May.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025